What the hell is making games in the Ninja World?

Chapter 55: Chapter 45 : Land of Demons??



"My God, I know about the Land of Demons. There is indeed such a country, but did that country really seal a demon called Mōryō?"

"Oh my God, what... what is that? What's with those people who turned into living corpses, into demons? What... what kind of jutsu is this?"

"It's the Ghost Jutsu. Didn't the illusion game mention that the evil power brought by Mōryō corrupted the entire world?"

"Ugh~~ It's so disgusting, so uncomfortable, what... what exactly is that? What are all those things?"

"The apocalypse, is this really the end of the world? How terrifying. Is this what the apocalyptic world looks like?"

"No, we absolutely cannot let the world be taken over by these demons. We cannot let it end up like this!"

"This is terrifying. If I end up like this, I'd rather die!"

Shouts, screams, voices of fear, doubts, excitement... all kinds of sounds filled the air. The visual shock and the terrifying scenes never before seen made the people of the real world cry out in surprise.

This sense of shock is no different from when, in the 90s on Earth, global players first saw the zombie "turn and smile" in the classic game Resident Evil.

It was also similar to the feeling people had when they first saw a zombie apocalypse film, a shock of "could the world really become this kind of nightmare?"

Although the ninja world also has various terrifying things and strange stories, none of them can compare to the shocking apocalyptic scenes projected in the venue today.

Of course, Uchiha Kai made a special version of it for the ninja world. They didn't go with parasites, viruses, bacteria, or the classic contagious routes. 

Instead, they switched from sci-fi to fantasy and applied the setting of demons and zombies.

Coincidentally, the ninja world really does have a demon named Mōryō. However, its existence has been passed down through various legends, resulting in many versions. Mōryō is just one of them.

These ghostly and mysterious things are easy to understand, though the real Mōryō isn't as terrifying as they appear.

In fact, the games created by Uchiha Kai are completely localized to the ninja world. As a strategic planner in his previous life, he understands very well that these new concepts all come with a "cost of understanding," and even further, a "cultural effect."

Even if he could completely create new things or bring over the overused clichés from Earth, what about the cost of understanding? 

And if he really creates something that people cannot understand, how would Uchiha Kai explain it to them? 

Humans find it hard to imagine things they've never seen before, so if Uchiha Kai were to create overly advanced concepts, just getting others to understand would become very difficult, and explaining how he knew it could even put him in danger.

Therefore, "localization" became Uchiha Kai's choice, and he directly modified games that existed on Earth and brought them over.

For example, Return Home is just a WeChat mini-game with some modifications, and Fruit Ninja is actually a Frankenstein's demon of Plants vs Zombies + Fruit Ninja.

The key is simplicity and ease of understanding.

Of course, Uchiha Kai isn't completely incapable of introducing "advanced" information to the ninja world, but it requires some prerequisites.

For example, concepts like cell bacteria already exist in the ninja world. They are even used in The Survival Road. 

The evil forces of ghostly creatures that corrode and transform life are actually targeting the cellular level, and this information has already been embedded into the game. 

Players have the chance to find related details while playing.

Well, based on Uchiha Kai's understanding of the "player" group, aside from those interested in these concepts or those with sharp observation skills, most people who enter The Survival Road will only seek "combat satisfaction." 

As for the details and hidden stories, they can only wait for others to explain.

In short, Uchiha Kai's "localization" has been quite successful. At least, the over 5,000 spectators at the venue immediately understood the background of The Survival Road, even those who couldn't read.

In fact, the reality of the Genjutsu game's scenes was so intense that many people shuddered just from watching the CGI animation, terrified. 

Even though, according to Uchiha Kai's perspective, the CGI animation was a mess apart from the visuals, for the ninja world people, it was undoubtedly a dimensional shock, more intense than the first time Earthlings saw an IMAX 3D blockbuster.

Concepts like demons, zombies and mutated monsters were forcibly implanted into the minds of these "rural ninjas," instantly opening the door to a new world for them.

Some of the merchants were even more excited, as they were involved in the film industry. 

Although the ninja world's film industry was still in its infancy, movie theaters had already appeared, and black-and-white films with sound had already made their debut. The focus was on the distortion of the tech tree.

With this kind of technology, plus the existence of ninjas and transformation techniques in the ninja world, creating a "zombie movie" was not a difficult task.

Thus, Uchiha Kai quietly completed his 'cultural export,' and the concepts of 'zombies,' 'living corpses,' and 'mutants' were destined to belong to Konoha in this world.

Among the ninja community, even the terrifying things in CG animations made them uneasy. Even those who had participated in the Ninja World Wars, accustomed to mountains of corpses and seas of blood, couldn't help but swallow nervously.

After all, although the Ninja World Wars were brutal, once a person died, they were truly gone. 

But according to the information revealed in the game, after death, a person might become a mindless living corpse (zombie) and launch indiscriminate attacks on the living.

That was truly terrifying, its impact far surpassing the feeling people had when facing the Impure World Army during the Fourth Great Ninja War in the future.

Moreover, most ninjas let out a sigh of relief—thankfully, this was just a game, and didn't exist in the real world.

However, a small number of people who knew more or thought more couldn't help but wonder—does this kind of thing really not exist?

For example, the Third Hokage, Sarutobi Hiruzen—who, as Hokage, knew far more information than others. 

He was aware that the demons, the Ghost Army, the creatures of the Land of Demons were real and had always been sealed away, with the country's priestesses responsible for guarding and sealing them. 

Konoha had even once received related missions.

Taking a drag from his cigarette, Sarutobi Hiruzen pondered, "We need to pay more attention to the Land of Demons. Whether or not the demon in the legend can perform things like those in the Genjustu game, the demon that are very different from Tailed Beasts... we can't ignore them."

Utatane Koharu and Mitokado Homura nodded in agreement. They also knew about the demon. Although it felt a bit excessive to pay special attention due to a game, they felt that it wouldn't hurt to stay alert—after all, they too found the content in Left 4 Dead (Survival Road) quite unsettling.

This was the first impression of Left 4 Dead within Konoha.

As for Uchiha Kai, at this moment, the corners of his mouth were almost as uncontrollable as an AK-47, and he deeply felt that holding such a press conference was definitely the right move.

Because the system has officially been activated now, the emotional value generated by people is continuously flowing, bringing an endless stream of emotional value to Uchiha Kai.

Although each person's contribution isn't much, the total adds up to an overwhelming amount.

Uchiha Kai has decided to hold an emotional value lottery tonight!

Meanwhile, inside the game, the players from the four teams are all looking at each other in shock.

They were surprised by the earlier CG animation, but what shocked them even more was that they had turned into different people.

Only Namikaze Minato, who had been previously briefed by Uchiha Kai about some basic information, looked at the three unfamiliar disciples who had turned into strangers, smiled, and calmly explained to the three confused people: 

"Don't be too surprised. In this game, we directly play the roles of characters. There are 4 male and 4 female characters. After entering the game, we randomly become one of them."

"Of course, males become males, and females become females. There won't be any gender swaps."

Upon hearing this, the three students were finally reassured.

However, they were still quite curious. After all, they were children, and the characters in the game were all adults.

Suddenly becoming an adult, the sensory experience would naturally be completely different.

Among them, Uchiha Obito had turned into a fierce-looking man in his thirties with a bald head, Kakashi Hatake had turned into an old man with a white beard, and Rin Nohara had become a woman with a black ponytail.

As for Namikaze Minato, he had become a pale, blonde young man.

All the game characters shared one common feature: they were all dirty, their clothes were tattered, and they had a very refugee-like appearance, fully embodying the look of survivors in a post-apocalyptic world.

These game characters had their own names and identities, but this demo version didn't import these details. They would only be revealed in the official version later.

For now, the Genjutsu game only shows the players' real-world names, so everyone could immediately recognize each other.

As a result, Uchiha Obito didn't hesitate to start mocking Kakashi Hatake, after all, turning into an old man was just too funny.

Kakashi Hatake's expression darkened immediately, and he activated his sharp tongue mode aimed at Uchiha Obito, declaring that Obito didn't look like a good person anymore and was someone who should be locked up in Konoha's prison and tortured.

As a result, the two naturally started arguing, looking like they were about to get into a fight.

Rin Nohara, seeing this, quickly became flustered and shy, trying to mediate and urging them not to continue, appearing much more anxious than usual.

Because Rin hadn't forgotten that they were currently being livestreamed, with over five thousand pairs of eyes watching them.

As it turned out, Rin's worries were not unfounded, because the viewers, upon seeing the argument between Kakashi and Obito, couldn't help but burst into laughter.

Though elementary school arguments were not that amusing in the ninja world, the scene became strangely hilarious when it involved a menacing bald-headed giant and an old man with a white beard engaging in such childish bickering.

Especially since…

The voices they used were their own, which didn't match their images at all, instantly giving the scene a surreal, abstract video aesthetic from the "Gouging" genre.

And with that...

The entertainment began.

Uchiha Kai also noticed that such abstract, humor-filled moments could generate quite a bit of emotional energy, confirming a new method for collecting emotional value.

**********

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