Chapter 58: Rewards II
"Now, should I get a class first, or should I open the Legendary boxes?" Leon pondered aloud.
[It is suggested to select a class first and then open the boxes. Those boxes will resonate and adjust to offer items aligned with your chosen class,] Cherry advised. Leon nodded in agreement.
"By the way, have these two," Leon casually said, passing one Legendary Item Box, the Legendary Skill Catalogue, and the Legendary Pet Egg to Roselia.
"Huh?" Roselia looked confused at Leon's generosity as she stared at the items in her hands.
"Relax. I have my own set," Leon said with a small smile, holding up his share of the rebate items: another mythical Item Box, Skill Catalogue, and a Mythical Pet Egg.
He got them after 30 times Rebate, since they were already peak of legendary, hence he got Mythical rebate.
Roselia hesitated for a moment but eventually nodded, seeing Leon's confidence. Together, they secured the treasures.
"Now, Cherry, show me the new class paths that have opened up," Leon requested as he refocused his attention.
[Here are your options, Host,] Cherry responded promptly.
Available Classes:
Arch Warlock
Arch Sorcerer
Grand Wizard
Overlord
Chromancer
Necro Lord
"Hm, what's the difference between the three magic-based classes—Warlock, Wizard, and Sorcerer?" Leon asked curiously, and Cherry immediately elaborated.
Arch Warlock:
Masters of forbidden and destructive magic. Warlocks specialize in pact-based magic, often harnessing powers from external entities or contracts.
Strengths: High destructive potential, curse magic, and summoning abilities.
Weaknesses: Relies on external forces, significant mana consumption, and cooldowns for pacts.
Arch Sorcerer:
Natural-born wielders of magic. Sorcerers are known for their instinctive control over raw mana and elemental forces.
Strengths: Balanced offense and defense, powerful AoE spells, and mana efficiency.
Weaknesses: Limited in diversity compared to other classes, relying more on direct elemental attacks.
Grand Wizard:
Scholars of magic who draw from vast knowledge and spellbooks. Wizards excel in creating intricate spell arrays and counter-magic.
Strengths: Flexible spellcasting, utility magic, and the ability to counter or manipulate enemy spells.
Weaknesses: Requires preparation, slower casting times compared to Sorcerers or Warlocks.
"Hm, well, not taking the Warlock path again since I already have an insane skill with the Dark Pact thanks to my EX-Rating. That leaves me with the other choices," Leon muttered as his gaze shifted to the last option. "What's this Necro Lord?" he asked curiously.
Necro Lord:
Masters of death and the undead, Necro Lords can summon and control vast armies of undead creatures while enhancing themselves with death magic.
Strengths:
Summoning: Can summon legions of undead with varying capabilities.
Death Magic: Debuffs enemies with decay effects and bolsters allies or summons with life-drain and necrotic energies.
Immortality Traits: High resilience to physical and magical damage, as well as self-revival options.
Weaknesses:
Mana Dependency: Extremely high mana cost for summoning and maintaining undead.
Lack of Burst: Relies heavily on sustained damage and overwhelming numbers rather than high-damage bursts.
Alignment Issues: Being a Necro Lord might negatively impact interactions with others who view death magic as taboo.
"Interesting. So, it's a summoning class, but it leans more into death and decay," Leon mused, rubbing his chin thoughtfully. "I've already got some summoning skills, but this would take it to another level... Cherry, do you think this would synergize with my current Arune abilities?"
[Yes, Host. The Necro Lord class would complement your current abilities well. Its summoning mechanics pair effectively with the mana amplification you gained from your EX-Rating rewards. Furthermore, the necrotic buffs and resilience align with your combat style, allowing you to dominate in prolonged battles,] Cherry explained.
"Hmm, still, let's see what secondary class I'll get, then I'll choose my primary class path," Leon said as he took out the Secondary Class Opening Token. These kinds of tokens were rare and could only be found in S-Rating or above rewards. Secondary classes required such a token to unlock.
"Let's use it," he murmured as he channeled mana into it. The token shimmered in his hand and then dissolved into light, enveloping him.
{Congratulations, Challenger, you now have a secondary class option limited to Mythical Class.}
Leon nodded. Unlike the primary class, the secondary class had restrictions, but thanks to the Charity System, his legendary token had been upgraded to Mythical, allowing him to unlock a Mythical Secondary Class Slot.
"Now, let's see what I get," he mused, activating the Class Change Token for his secondary class.
{Congratulations, Challenger, on using the Class Change Token.}
{Challenger already has a Primary Class.}
{Challenger has unlocked a Secondary Class Slot.}
{Challenger's Arune Ability has been identified.}
{Congratulations, Challenger, for obtaining the class: World Destroying Berserker from Lord Shiva's Lineage.}
World Destroying Berserker:
The class represents the wrath form of Lord Shiva, the God of Destruction. It grants unparalleled destructive power at the cost of sanity and self-control.
Skills Gained:
Tandav – Dance of Destruction: A divine dance that unleashes waves of destruction around the user. It increases power exponentially with rage and can devastate entire regions.
Effect: As host dance while fighting, power of all Skills increase by 1% for every second, while the Man consumption remains the same
Cooldown : none
Third Eye – Eye of the Sage: A skill that grants omniscience for a short period. It allows the user to see through any illusion, identify weaknesses, and foresee enemy movements.
Effect: Temporarily enhances perception and grants unparalleled insight.
Current limit : 3 seconds
Mana consumption : 1,000 points for each activation and then 100 mana for each second.
Cooldown : 1 hour
Body of Destruction: Enhances physical capabilities to divine levels while also increasing resilience and regenerative powers.
Effect(passive): Grants a body that is resistant to 30% magical and physical damage.
Meditation: A skill that allows the user to calm their mind, control their rage, and recover mental and physical fatigue. Essential to maintaining sanity.
Effect: Reduces berserk status and regenerates stamina and mana while maintaining clarity.
{Stat: Berserker is now available.}
Current Berserker Points: 10.
If Berserker Points exceed 80, Challenger will lose their sanity, and only destruction will occupy their mind.
While Every point increase in Berserker also gives 1% increase in all stats.
{To lower Berserker Points, please meditate and calm your mind.}
Leon let out a slow breath as he processed the information. "A class born of destruction itself," he muttered. The sheer power of this class was overwhelming, but the dangers were clear—losing control could cost him everything. "I'll need to focus on mastering Meditation. Otherwise, this class might destroy me before I destroy anything else."