The First Legendary Beast Master

Chapter 777: Open For Business



Karl looked over the price list, and it all looked good to him. So, he headed down to the workshop to start his training with Wendy and Loros. They could make a shop open sign as well, and then he would see who came into the shop.

Being right at the gate had advantages, the word of their operation would spread through town on its own without any advertisement needed.

Loros was way ahead of him, and not only did she have a sign made, she had already varnished it, and it was mostly dry.

The sign simply said {Darklight Host Guild House} but it had hanging placards beneath it with a ring, a sword and staff and a potion bottle.

Karl carefully took the nearly dry sign and hung it on the outside of the wall to finish drying in the sun. That should be clear enough for everyone, and while he would have picked a different name, it looked like he didn't have an option about what Guild he was in.

Karl looked at his System interface again as he returned to the workshop.

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[Name] Karl

[Class] Beast Master Packmaster

[Rank] Monarch

[Constitution] Void Iron Body Experience tales at My Virtual Library Empire

[Bonded Beasts] 5

[Guild] Darklight Host

[Titles] {Hidden}

[Skill Points] 64

{Class Skills}

[The Packmaster gains an increased percentage of base stats from bonded beasts.]

[Pack Tactics] Damage and healing done by bonded beasts and the Packmaster increased by 10 Percent Per Rank.

[Bestial Champion] The Packmaster gains a bonus to speed, strength and Luck stats when his pack is threatened.

[Follow Me Little One] Directly teach a known skill to a compatible target.

[Home] One Time Use Skill. The Packmaster may designate a target location as their permanent home, granting various bonuses as the location is improved. Home Location may be periodically moved, but never deactivated.

{Available Skills}

(50 Points)[Pack First] Removes the usage and targeting limits on {Evolution} but adds an increasing materials cost every time it is used on a bonded beast.

(50 Points) [Territorial] All attacks by the Packmaster have a chance to cause {Intimidation}

(20 Points) [Pack Affinity] The Packmaster has an affinity for all skills that any of his bonded beasts have an affinity for, and may learn them as normal.

(50 Points) [Dominating Power] The Pack Master's Aura gains a {Mental Domination} effect at will, requiring weaker minds to submit to his will. Hypnosis type ability.

{Previous Class Skills} [Expand to View]

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Karl focused on the last two skills, which had appeared up the skill tree past [Follow Me, Little One]. Pack Affinity would definitely help him in the future, as it would let him use every skill that any of his beasts knew.

But the last, [Dominating Power] was a pure Pack Leader type ability. Like the largest member of a pack of predators, they could simply force the weaker members to back down.

Karl had gotten fairly good at doing that in normal situations, but having a hypnosis ability that would force others to back down would be incredibly broken in combat. Could you even call it combat at that point?

He wasn't clear what the difference between that and the [Intimidation] effect of [Territorial] was, but Territorial sounded more like it was a fear skill, instead of a paralysis ability.

He was a few points short on being able to get both Pack Affinity and one more skill, but Karl wasn't in a hurry for any of the others.

Only [Pack Affinity] would be a change outside of combat, as well as in battle.

It was awfully cheap, for a Pack Master skill, though. There had to be a catch, as he already had the skills to simply teach himself anything his beasts knew.

Or, perhaps that was too easy of a standard, and he should have been looking at becoming a walking skill Library?

For now, Karl selected [Pack Affinity] and made a mental note to check his points again soon to pick another skill.

{Pack Affinity Learned}

Then, a flood of knowledge hit him like a physical force, making him stagger as he walked across the yard.

"Mister Karl, are you alright?" Loros asked, running out of the workshop.

She had been waiting for him to come back and teach her the Runesmith skill, so she had noticed the moment that he staggered, and the trickle of black blood that briefly flowed from his nose before vanishing.

"I am alright. Just an information overload when I changed one of my skills. Now, let's get to work, shall we?" Karl replied, before placing a hand on her head, and transferring the [Apprentice Runesmith] skill.

She dragged Karl into the workshop with surprising strength for someone so small, and began to show off her morning work.

She had made some truly beautiful items out of the wood that Lotus had left for them. A few rings with nature scenes, a bracelet with carvings of a naval battle, and then an eye cover, which was currently missing the string to attach it.

"An eye cover? Healing magic is a thing that exists, you can grow them back." Karl asked curiously.

Loros laughed. "They're not for missing eyes. They're for night watch. You see, you keep one eye in the dark all the time, and it gets more sensitive.

So, when the sun goes down, you swap the patch to the other side, and you look out from the eye that wasn't dimmed by daylight.

It's an old sailor trick that works on dozens of species."

That was actually pretty fascinating. Many people in the mines would complain of headaches from the brightness when they were outside during the day on their day off, so it might be the same in that situation. He had just never realized it.

Wendy looked excited about the new information. "What do you do for night watch instead, Master Karl?" She asked.

Karl shrugged. "I have echolocation and thermal vision. I just ignore the light input from my eyes and focus on the other optical inputs when it's dark."

Loros sighed. "That's cheating."

But Wendy shrugged. "I have excellent night vision, but not that good. I still need at least a little light."


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